AI Insights · Timothy · September 2023
Top 5 Vikings Games on Android in Latin America: Q3 2023
In Q3 2023, the top 5 Vikings-themed games on Android in Latin America saw varying trends in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 Vikings-themed games on the Android platform in Latin America exhibited diverse performance metrics across downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
Viking Rise: Valhalla saw its weekly downloads fluctuate, starting at approximately 59.8K in late June and dipping to 32.9K by mid-August. However, downloads recovered to around 41.7K by the end of September. The game's weekly revenue showed a steady decline from $9K at the end of June to around $5.4K by mid-September, with occasional peaks like $8K in early August. Active users also decreased from 135.8K in late June to about 77.9K by the end of September.
Vikingard experienced significant shifts in weekly downloads, starting at 12.1K in late June, peaking at 24.3K in early July, and fluctuating to 14.8K by late September. Weekly revenue for the game varied, reaching a high of $9K in early July and later stabilizing around $4.6K by the end of the quarter. Active users for Vikingard showed a general upward trend, starting at 44.5K in late June and ending at 47.6K in the final week of September.
Frostborn: Action RPG had relatively stable weekly revenue, peaking at $12.2K in early August and then fluctuating between $4.9K and $6K towards the end of the quarter. Downloads for Frostborn started at 7.4K in late June, dropped to 2.3K by late September. Active user count showed a downward trend from 14.2K in late June to around 6.8K by the end of September.
Vikings: War of Clans exhibited a varied revenue pattern, starting at $4.9K in late June and fluctuating, with a peak of $4.7K in late September. Downloads fluctuated significantly, with a notable spike to 6.4K in early August but dropping to negligible numbers by the end of the quarter. Active users remained relatively stable, starting at 23.8K in late June and ending at around 19.4K by late September.
Finally, Vikings: Valhalla, released at the end of August, saw its downloads start at 5.5K in the first week of September, dropping to negligible numbers by mid-September. No significant revenue data was available for this period.
For more insights and detailed analytics, visit Sensor Tower.